How to Use Your Graphs to Find Your Weakness
5 min read
Looking up a summoner is the easy part. Actually reading the graphs and drawing a useful conclusion from them is harder — especially when you have 13 different stat graphs on screen at once. This guide walks through how to use LOLgraphs practically, starting from the LP graph and working down to identifying the one stat most worth focusing on.
Step 1 — Start with the LP graph
The LP graph at the top of every profile is your baseline. It shows your ranked LP trajectory over time with color-coded bands for each division. Before you look at anything else, orient yourself here: is the line trending upward, flat, or downward over the last four weeks?
If it's trending upward, your fundamentals are working — use the stat graphs to understand why and double down on what's going well. If it's flat or declining, you're looking for a leak, and the stat graphs are where you find it.
Also pay attention to the shape of the line. A graph that goes up sharply then plateaus suggests you hit your current skill ceiling. A graph with lots of sharp dips followed by recoveries often means you're tilting — playing worse on losing streaks — rather than having a consistent skill problem.
Step 2 — Check the weekly summary card
Above the stat graphs, there's a summary card showing how many of your stats improved, declined, or stayed flat compared to the previous week. This is the fastest way to get a directional read: if 9 out of 13 stats improved this week, something is working. If 10 declined, something has broken down recently and you need to find it.
This card is particularly useful for spotting short-term regression. Sometimes a player's overall trajectory is upward but one recent week was bad — this card shows that immediately so you know whether you're looking at a trend or just a rough week.
Step 3 — Find the stat that's consistently below the benchmark
Every stat graph includes a benchmark line — the average for players at your rank and role. Your stat line will weave above and below it over time. What you're looking for is a stat where your line is consistently below the benchmark for multiple weeks in a row — not just one bad week, but a persistent gap.
That consistent gap is your leak. It means that relative to every other player at your rank playing your role, you are underperforming in that area every single week. Closing that gap — even partially — is the highest-leverage thing you can work on.
Common patterns:
- CS per minute consistently below benchmark → lane phase is the weak point
- Deaths per game consistently above benchmark → positioning or decision-making
- Vision score persistently low → not warding or clearing enemy wards
- Damage dealt far below benchmark despite similar KDA → not fighting, or poor damage itemization
Step 4 — Use the time range filter
The time range filter at the top of the profile lets you narrow the graphs to the last week, two weeks, or four weeks. This is useful for two different things:
First, to check recency: if you changed something about how you play recently, does it show up in the last week of data? The short window makes recent improvements or regressions easier to see.
Second, to confirm a trend: if a stat looks bad over four weeks but fine over the last week, it might be improving. If it looks bad over four weeks and also bad over the last week, the problem is ongoing.
For identifying weaknesses, start with the four-week view — it has more data and is less noisy. Only zoom in to the one-week view once you have a specific stat you're watching.
Step 5 — Focus on one stat, not all of them
Having 13 graphs available is useful for finding your weakness. It is not an invitation to try to fix 13 things at once. The human brain doesn't work that way in a fast-paced game — you can't consciously track more than one or two things simultaneously while also playing at your normal pace.
The right approach is to pick the one stat that is most consistently below benchmark, focus on it for two to three weeks, and then re-evaluate. If it improves, move to the next most problematic stat. This is a slow, iterative process — but it's how stat improvements actually compound into LP over time.
Reading the color-coded graph segments
Each segment of a stat graph is colored based on whether the stat improved or declined from the previous week. Green segments mean the stat went up week-over-week. Red segments mean it went down. For stats where lower is better — like deaths per game — the coloring is reversed: red means deaths went up (worse), green means deaths went down (better).
Use this coloring to spot momentum. A graph that's been green three weeks in a row is on a genuine upward trend. A graph that has alternated red-green-red-green is flat despite appearing to move. The color pattern tells you the direction; the benchmark line tells you the level.
Try it on your own profile
Search your summoner name to see all 13 stat graphs, benchmarks against your rank and role, and the weekly summary — no account required.
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